Announcements | Last Post | |
---|---|---|
SoC Curricula | 09/30/2017 01:08PM | |
Demarcation or scoping of examinations and assessment | 02/13/2017 07:59AM | |
School of Computing Short Learning Programmes | 11/24/2014 08:37AM | |
Unisa contact information | 07/28/2011 01:28PM |
Mesh display. February 14, 2011 03:48PM |
Registered: 14 years ago Posts: 198 Rating: 0 |
inside of it.Language: C++glOrtho(0.0, 50.0, 0.0, 50.0, -50.0, 50.0);
Language: C++void myReshape(int w, int h) { glViewport(0, 0, w, h); glMatrixMode(GL_PROJECTION); glLoadIdentity(); if (w <= h) glOrtho (-50.0, 50.0, -50.0*(GLfloat)h/(GLfloat)w, 50.0*(GLfloat)h/(GLfloat)w, -50.0, 50.0); else glOrtho (-50.0*(GLfloat)w/(GLfloat)h, 50.0*(GLfloat)w/(GLfloat)h, -50.0, 50.0, -50.0, 50.0); glMatrixMode(GL_MODELVIEW); glLoadIdentity (); }
Re: Mesh display. February 15, 2011 02:20PM |
Registered: 14 years ago Posts: 198 Rating: 0 |
Re: Mesh display. February 15, 2011 05:52PM |
Registered: 14 years ago Posts: 198 Rating: 0 |
Re: Mesh display. February 23, 2011 10:48PM |
Registered: 13 years ago Posts: 15 Rating: 0 |
Re: Mesh display. February 24, 2011 12:23PM |
Registered: 13 years ago Posts: 15 Rating: 0 |
Re: Mesh display. February 24, 2011 02:39PM |
Registered: 14 years ago Posts: 269 Rating: 0 |
Re: Mesh display. February 24, 2011 02:46PM |
Registered: 14 years ago Posts: 198 Rating: 0 |
Re: Mesh display. February 24, 2011 03:02PM |
Registered: 14 years ago Posts: 198 Rating: 0 |
Re: Mesh display. February 28, 2011 12:47AM |
Registered: 13 years ago Posts: 15 Rating: 0 |
Re: Mesh display. February 28, 2011 09:28AM |
Registered: 14 years ago Posts: 198 Rating: 0 |
Re: Mesh display. March 01, 2011 10:25PM |
Registered: 17 years ago Posts: 67 Rating: 0 |
Re: Mesh display. March 02, 2011 09:00AM |
Registered: 14 years ago Posts: 198 Rating: 0 |
Re: Mesh display. March 02, 2011 06:34PM |
Registered: 17 years ago Posts: 67 Rating: 0 |
Re: Mesh display. March 02, 2011 08:54PM |
Registered: 14 years ago Posts: 198 Rating: 0 |
Language: C++glColor3f(1.0, 1.0, 1.0); glBegin(GL_QUADS); glVertex3i(i,y[i][j],j); glVertex3i(i+1,y[i+1][j],j); glVertex3i(i+1,y[i+1][j+1],j+1); glVertex3i(i,y[i][j+1],j+1); glEnd(); glColor3f(0.0, 0.0, 0.0); glBegin(GL_LINE_LOOP); glVertex3i(i,y[i][j],j); glVertex3i(i+1,y[i+1][j],j); glVertex3i(i+1,y[i+1][j+1],j+1); glVertex3i(i,y[i][j+1],j+1); glEnd();
Re: Mesh display. March 03, 2011 11:52AM |
Registered: 14 years ago Posts: 269 Rating: 0 |
Re: Mesh display. March 04, 2011 09:52AM |
Registered: 17 years ago Posts: 67 Rating: 0 |
Re: Mesh display. March 04, 2011 04:35PM |
Registered: 14 years ago Posts: 198 Rating: 0 |
Re: Mesh display. March 04, 2011 04:35PM |
Registered: 15 years ago Posts: 72 Rating: 0 |
Re: Mesh display. March 07, 2011 11:38AM |
Registered: 13 years ago Posts: 12 Rating: 0 |
Re: Mesh display. November 05, 2011 02:01AM |
Registered: 17 years ago Posts: 2,813 Rating: 0 |