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inside out texture

Posted by Anonymous User 
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Anonymous User
inside out texture
July 18, 2006 10:36AM
I'm having this strange problem where the texture looks inside out/mirrored/backwards.
I have tried clockwise and counter clockwise drawing order of the vertices.
I have tried:
glFrontFace(GL_CW);
glFrontFace(GL_CCW);

and even tried two different ways of loading BMP images.

Any ideas?
Anonymous User
Re: inside out texture
July 19, 2006 11:20AM
I have found the problem, simple calculation error regarding the x co-ords when normalizing.
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